
Studio Projects
2 Week-long projects done at the end of each semester with other students from Digital Game Art and Design course

01
Tasked to ideate and design a physical card game.
Our project was a Cards Against Humanity like game that was chicken themed.
Project Members: Katrina, Wafiq, Kai Cheng and I
02
Tasked to conceptualise and design a 2D Microplatformer Game Prototype
Our project was Apocalyptic Japanese Yokai themed game set in Edo Era Japan.
Project Members: Kenneth, Jia Ling, Melva, Ray and I


03
Tasked to conceptualise and design a 3D Game Scene based on the legends and myths of old.
Our project was a Futuristic Scifi take on the chinese classic Water Margin. Our scene was that of Hua Rong and Li Kui fighting on a river marketplace.
Project Members: Shan Qing, Jia Ling, Torres, Glennelle and I
04
Tasked to conceptualise and design a Game Prototype
Our project was a 2D Investigative detective themed bullet hell game set in 2 dimensions, one dream world and one real world.
Project Members: Torres, Shan Qing, Jasmine, Shi Qi and I
