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Studio Projects

2 Week-long projects done at the end of each semester with other students from Digital Game Art and Design course

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01

Tasked to ideate and design a physical card game.

Our project was a Cards Against Humanity like game that was chicken themed. 

Project Members: Katrina, Wafiq, Kai Cheng and I

02

Tasked to conceptualise and design a 2D Microplatformer Game Prototype

Our project was Apocalyptic Japanese Yokai themed game set in Edo Era Japan. 

Project Members: Kenneth, Jia Ling, Melva, Ray and I

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03

Tasked to conceptualise and design a 3D Game Scene based on the legends and myths of old.

Our project was a Futuristic Scifi take on the chinese classic Water Margin. Our scene was that of Hua Rong and Li Kui fighting on a river marketplace.

Project Members: Shan Qing, Jia Ling, Torres, Glennelle and I

04

Tasked to conceptualise and design a Game Prototype

Our project was a 2D Investigative detective themed bullet hell game set in 2 dimensions, one dream world and one real world. 

Project Members: Torres, Shan Qing, Jasmine, Shi Qi and I

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